As far as PC cases go, white is the new black!
So, my new rig is complete and I'm back at it with my morning 3D routine.
PC specs are as follows
CPU: AMD Ryzen 7 2700x
GPU: Aorus GTX 1080ti
RAM: 32gb Trident Z 3200 CL14
SSD: 500gb Samsung 970 Evo
HDD: 3tb Seagate Barracuda
Case: Fractal Design Meshify White
Super happy with this new machine and the build was really fun. Really stoked on this case and the performance so far.
I also picked up a new 1440p 144hz screen (Acer Predator) which is outta control as well.
Once everything was installed and configured, I wanted to get right back into working on some 3d stuff. I started working back on this handgun model I was doing prior to my computer crash but was having a frustrating time of it. I think my skillz might be too low right now to pull it off to as high of a standard as I want it to be. So, I chose to start a different project working on a viking axe. Just for practice/fun. It has been coming along nicely. Here is a shot of the high poly this morning before work.
So my computer has decided to shit the bed.
It started just turning off randomly and even turning on randomly in the middle of the night over the last couple weeks. Now it just starts and then shuts down about 5 minutes after I get Windows open.
I'm pretty confident that its the PSU as it is over 7 years old and the machine has been through a lot.
The bad news is that it has severely put a dent in my 3D learning plan. Especially the working in the morning before work part.
The good news is that I get to buy a new rig!
In fact, I already bought it!
All the parts are on their way even as I speak!
I know, I know, I probably could have salvaged some parts of the old rig and not needed to buy a completely new one but come on, wheres the fun in that?
I think I will snatch some of the stuff from the old machine, like the case fans. I'll also put my old SSD's in there as well since they have all my artwork on them. I'm confident that the drives are fine, so my work is safe.
This new rig is so outta control though, seriously. I basically spared no expense, so this thing is gonna rip. I picked up a new monitor as well thats 1440p, so that'll be amazing too.
Anyways, will be about a week before that arrives and I get it all built up. I'm sure I'll post on here when its alive.
So, I had definitely forgotten how finicky rendering can be. This second model of mine, a spaceship of some sort, went really well up until I actually had to light and render the scene.
There is just so much that I still have to learn that easy things can get me hung up at the moment. I just keep digging though and usually find the answer or find out what to do.
I have a bigger plan to put this thing into a bit of a scene in space. Maybe make the ship itself floating over a planet with little ships zooming about all around it. Just need to figure out how to set that up.
That, or I will just move on and keep modeling other stuff. Or both!
Anyways, still moving along here and learning lots!
So, for the last few days I've just been powering through modeling and texturing this flashlight up there. I wanted to start small and just fully model and texture something simple. Of course, nothings that simple when you are re-teaching yourself skills you learned 10 years ago.
For some reason I decided I would learn to model in 3DS Max and also learn how to texture in Substance Painter. God knows why, since I originally learned modeling in Maya and texturing in Photoshop. Substance Painter seems like it will be very beneficial to learn though, so I'm glad I'm learning it.
Things are going well I think. I'm just so stoked to be working on this stuff. There are so many helpful tips online to be learned and I've been just cramming my brain full of knowledge.
I'm not sure if it will be worth it to just keep going through more props or whatever, model, unwrap, texture, etc... or if I should just model for a while, just unwrap stuff, just texture, etc, etc... We'll see I guess.
The picture above is from the 3D view in Substance Painter. I'm having issues with rendering in 3DS Max 2018 with the Arnold renderer. Yet another skill to learn is lighting and rendering in 3DS Max.
I wonder if it would be more worth it to just start putting objects into Unreal Engine and learn that, which I will need to learn anyways eventually.
There is so much to learn and do, its a bit daunting to be honest but I'm still just as excited and every step I take I get more confident. I need like a schedule or something or like someone to assign me a task to do. I can also just assign something to myself, which sounds like a good idea or look online for a challenge which will give me a project to work on....
So, I have worked my way through a 25 part intro to 3DS Max tutorial series. Just getting reaquainted with working in 3D. The tutorials were just on the most basic stuff like navigating the interface, basic hot keys, where tools are, basic modelling, texturing, lighting, animation, etc... The highest level stuff just to get going.
It was a great refresher that I really needed though since its basically been 10 years since I made anything in 3D and even then, I was using Maya.
After finishing the tutorial earlier today, I decided I would try out some basic modelling of a flashlight, as seen above. It has gone pretty smoothly so far. The one thing that I had to get used to, which I am, is using smoothing groups instead of using hard/soft edges like in Maya. That took a minute to wrap my head around but I understand it now, which is great.
Another great thing I've noticed is the wealth of information online about how to do things. I don't even mean tutorials. There are just endless amounts of forum posts, autodesk help site, etc... where thousands of people have come before and asked the same questions I'm asking now. Luckily I have a bit of knowledge so I know how to structure my questions in Google to give me the answers I need. I have yet to be stumped on any given problem I have, which is great.
So, anyways, thats my model for the day up there. I think I might try to texture it as well just to bring it all home. Stay tuned.
Something else worth mentioning today I think. For some reason, yesterday I was quite busy. I skipped going to life drawing to practice 3d work. I was busy with so e other stuff for the rest if the day and then I went to bed.
I awoke this morning after a good sleep and it dawned on me, I didnt draw anything yesterday.
You see, back on January 1st, 2017, I made a commitment to try and draw every single day, even just a few lines. Up until yesterday, I had succeeded.
So, thus marks the end if my daily drawing spree. 601 days...
I think from now on, when I'm going to draw, I'll do it in a more organized way. I'm sure I will have moments of inspiration where I need to draw something and will but for other times, I'll set some time apart, have a plan and get it done.
I found that some of the last 601 days I really didnt want to draw but just would anyways because of my commitment. So then I would just draw something shitty 9r just some random crap. Not real study. It was really a waste if time to be honest.
So, in a way, I'm glad it's over cause it was kind of becoming a burden. I'm excited for more focused study in 2D as well as 3D moving forward.
Anyways, that's all. Figured I would mark the occasion on here. Take it easy!
So, I have just been reacquainting myself with working in 3D for the last couple days. Autodesk has a great set of beginner tutorials that are helping me refresh my mind on whats possible. Previously I always worked in Maya but I wanted to try Max now. I have had many "Oh ya that exists!" moments going through it. Its like I know what I want to do but don't know where the tools are that I need to do the thing.
So, here is the first model I made following along, which helped a lot with remembering where edge rings and loops are, etc... 3DS Max does seem to have a really intuitive modeling workflow to follow so I'm excited to keep moving along and bring on some more learning as well as model some of my own stuff soon!
As far as PC cases go, white is the new black! So, my new rig is complete and I'm back at it with my morning 3D routine. PC s...
Tried my hand at a bit of sci fi nebula action. I had seen something similar from someone on Instagram and wanted to give it a go. Its funny...
So, I had recently purchased a Wacom MobileStudio Pro 16. Although it was a pretty cool piece of tech, I ultimately realized that the comput...
Another one from life drawing on the weekend that I forgot to post. Really like how the pose turned out, although I wish I had a bit more ti...